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Effect Engine Devlog 1
Welcome to the very first devlog of Effect Engine! Being the first devlog, this one will be a bit unusual. It will roughly cover how the game engine currently works as well as what I am currently working on. There won't be many demos at the moment or the forseeable future, as the game engine is still in a state where it cannot make a fully functional game. However, I hope to change that slightly later on with the introduction of working text and menus. -
Running Rust on a PicoW
The Raspberry Pi PicoW is a powerful and inexpensive microcontroller with wireless support. However, when trying to run the classic “blinky” example from rp-hal, you may have discovered that it does not work. This is because the onboard LED (GPIO25) must be accessed through the wireless controller. A port of the driver is being written as we speak.
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Welcome to XavierCS!
Hi, and welcome to xaviercs.com. Today we will discuss how this website is put together, what it will be used for, and potential future content.